![]() I would consider the majority of them QoL-improvements and temporary workarounds for game issues such as the texture loading or (now fixed) effect stuttering. ![]() How would you describe the kind of mods you like to create for Monster Hunter World? If I recall correctly, it had an official Editor / Mod Kit which is something I wish more game developers offered in this day and age. I've always had an affection for tuning games to my liking and one of the first games I can remember modding is SpellForce 2. MHVuze: Thanks for having me! I'm a 24-year-old from Germany working in law. Many modders of Monster Hunter World will know your creations, but could you tell us a bit about yourself first to start this off? We are, therefore, very excited to talk to MHVuze today - one of the modding pioneers for Monster Hunter World who has contributed various tools and quality of life mods for our community.Ä«igBizkit: Thanks, MHVuze, for taking the time to answer our questions. In the few months that Monster Hunter World has had a home at Nexus Mods, we have seen a massive surge of mods created by our community. Ever since Monster Hunter World released on PC in August of this year, we have been very proud to host the modding community for one of Capcom's most popular games of all time.
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